Skull & Shackles: The Pirate's Life

Death, Disorder, and Humping Triceratops

A lot of catching up to do...

It’s been a while since our last adventure log, so let me do the best I can to catch up…

After Naesala vanished into the crystal—the fabled “lens of revelation,” now corrupted into the immortal dreamstone—the party promptly panicked and decided to flee and spend the night resting in order to face this terrifying entity “fully charged.” This did mean that the Eye of Serenity closed back up, but fortunately it was a simple matter for the group to do some more drugs and get back in.

ANYWAY!

Once inside, Macoco managed to dislodge the dreamstone from its pedestal with his whip, thus disrupting its dark magic, and the group hightailed it the hell out of Sumitha and back to their ship. After spending some time studying the crystal, John B. determined that they might be able to get Naesala back out by destroying it, so the Fiontar sailed to a remote island for the purposes of creepy-magic-crystal destruction. Macoco smashed the crystal (with some sort of comically large weapon—I think Shaija’s battleaxe?), which unleashed a wave of necromantic energy that drained everyone but slew no one, along with the vision a writhing, angry-looking ghost.

Bikendi.jpg With the crystal successfully destroyed and the mists clearing, the party was finally reunited with their merman friend, none the worse for wear. After a quick stop by Plumetown to get Sayyida cured of the gross disease she’d picked up from the undead cyclopes (and to get Lynne, who’d become addicted to the magic incense they burned, some magical rehab), the party headed back to the Island of Empty Eyes to finally start outfitting their new home. After all, the Pirate Lords would be coming soon.

A final investigation of the Chelaxian fort revealed a disembodied voice haunting the strange chamber in the cellar: Bikendi Otongu, the same ghost they’d seen a vision of in the crystal, and the most recent occupant of the fort. Enraged by the party’s destruction of the immortal dreamstone, he lashed out at them with the spells that he knew in life.

Which is how Naesala died, since he taunted the ghost and then proceeded to roll a 4 and a 3 against the phantasmal killer sent after him.

See? All the dice’s fault. Not Nick’s at all! Very important.

Anyway…after Naesala died of fright, the rest of the party managed to put down the ghost and get the rest of the fort’s story out of him. It turned out that he’d been trying to open a portal to the Dimension of Dreams, he’d paid a night hag to corrupt the lens of revelation for the ritual, the cyclopes attacked, his soul was sundered from his body, yadda yadda. Sayyida killed him with her patented spiritual cutlass spell, and the group began mourning Naesala, in keeping with his stated wish not to be resurrected.

In keeping with something that was most definitely not a stated wish, and most definitely also horrifying, the Fiontar then proceeded to sail to Ghrinitshahara, where they paid a taxidermist to stuff Naesala and turn him into a figurehead they could mount on the boat. Because that’s what friends do.

While in Ghrinitshahara, they also encountered a witty and charismatic man named Devex Thrune. Yes, that Thrune. This Thrune heir, however, went missing years ago, and he now revealed himself to be harboring a desire to make mischief against his family and his former nation. After some deep suspicions, the party welcomed him aboard. They also picked up a contractor from Ghrinitshahara, to do the work of actually renovating the fort, installing a harbor, etc.

There followed a week or so of rough-and-ready piracy, in which a bear was enlarged, a couple of ships were captured, and plunder was sold or converted into delicious, delicious renovations to the fort. After that chaos, and after having acquired nearly enough plunder to pay for the renovations and the party (it helped that a group of prostitutes with hearts of gold who wanted to turn over a new leaf showed up, offering to work as cooks, servers, and entertainers and thus defray the party’s cost), it was decided to finish exploring the island once and for all. This choice was hastened, somewhat, by the news that some sort of crazy giant bird/angel/devil/thing had made off with a few of the workmen. The party set off into the west to investigate.

Demon_Harpies.jpgWhat the party eventually found was an aerie of some horrific giant demon harpies (see left). The battle was fierce, but eventually the slew the harpies and decided it would be best policy to explore the entire rest of the island. A far-off beach turned out to be full of crabs, both normal-sized and gargantuan, person-crushing menaces; then in the swamps below the cliffs, Macoco was very nearly crushed to death by a snake the size of a large tree. After thoroughly exploring the rest of the area, though, the party concluded that there wasn’t much more to see here, and that the island was safe for its inhabitants.

They did, however, capture the triceratops they came across and ride them back to the fort. Where Lynne proceeded to give them an aphrodisiac in the hopes of making triceratops babies. Life, as usual, finds a way…now, with the Pirate Lords’ feast drawing ever nearer, the officers of the Fiontar are debating their next move, which includes the possibility of searching for Bikendi Otongu’s buried (or…sunken) treasure.

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norvis13

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